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February 1, 2014

Demise of Nations: Rome — ALPHA-Release

Filed under: Announcement,Business,Development — noblemaster @ 15:17

Demise of Nations has been released for alpha-testing today (version 0.8.302a, February 1, 2014). Demise of Nations is a turn-based strategy wargame during the rise and fall of the Roman Empire.

Demise of Nations is based on a HEX-map of Europe in the dimensions 127×88 tiles. Each tile is approximately 30 kilometers in diameter. The map currently hosts a total of 22 nations including the Roman Empire, Carthage, Greeks, Sparta, Germania, Celts amongst others.

The game is played in turn-based We-Go (WEGO) mode. As opposed to traditional I-Go-You-Go (IGOYGO) mode, all players can enter their turns at the same time. This means the actions you enter will be not directly be executed but will be deferred and executed for the next turn. The units will try to move to the best of their abilities as you ordered them to do, but can fail to do so if for example a unit is destroyed beforehand.

WEGO makes a game less predictable than standard IGOYGO games, thus making it appear less preferable over IGOYGO. However, there are several advantages that outweight the negatives. (a) A player doesn’t have to wait for others to finish their turn before being able to enter their orders especially for multiplayer games. (b) Although the outcome of an action is less predictable, it doesn’t provide an unfair advantage to players that move first because everyone enters their orders at the same time. (c) A WEGO game can scale to an unlimited number of players. Traditional IGOYGO games don’t support more than 2-6 players before the game balance is destroyed. (d) Less predictable doesn’t necessarily mean bad. Although a WEGO-system is less predictable, it is more realistic. Like in Real-Life, commands take time to be executed. Orders are executed depending on the situation.

Please contact us if you are interested to participate in alpha-testing the game.

Demise of Nations: Rome (ALPHA Screenshot 1)

Demise of Nations: Rome (ALPHA Screenshot 1)

Demise of Nations: Rome (ALPHA Screenshot 2)

Demise of Nations: Rome (ALPHA Screenshot 2)

Additional References:

December 5, 2013

Noble Avatar Generator – Open Sourced (15+ Trillion Combinations)

Filed under: Announcement,Development — noblemaster @ 17:40

I am getting a lot of requests for using the Noble Avatar generator. I decided to finally open source it. Download information is below.

The open source package contains both (a) the imagery and (b) the source code used on the Noble Avatar website. The source code is in Java but it shouldn’t be a problem to port it to any other language/platform as needed.

Noble Avatar Generator – 15+ Trillion Combinations

Download & Information:

 

 

November 16, 2013

Strategieboxxx CD-ROM: 3 Strategie Games (PC, Mac)

Filed under: Announcement,Business — noblemaster @ 14:04

Not too long ago we were contacted by Immanitas, a German game distributor. They are now the official distributor of the boxed version for our games, a.k.a. the Strategieboxxx CD-ROM containing:

The CD-ROM can be purchased in physical stores in Germany, Switzerland as well as Austria. In addition, the CD-ROM is available online via Amazon as well as others (see below for links). International shipping is provided by some sellers.

Strategieboxxx CD-ROM

Strategieboxxx CD-ROM

Available via:

Please note that although the box is in German, the games include English, French and Japanese amongst others.

April 26, 2013

May of Conquest – Starting May 1

Filed under: Announcement,Business — Tags: , , , , , — Travis @ 16:32

May of Conquest is here again to celebrate another year of Age of Conquest, a Risk-like turn-based strategy game. Age of Conquest allows players to compete on various maps, including but not limited to Europe, America, Asia and a World Map. May of Conquest is the celebration of Age of Conquest which hosts many tournaments allowing players to compete for fantastic prizes. Age of Conquest supports cross-platform multiplayer on Windows, Macintosh, Linux and Android.

Age of Conquest

Age of Conquest

For this year’s prizes we have a total of 9 Membership Upgrades, 2 Noble Master Apparels and 2 Drinkwares. The tournaments are absolutely free to join and a good opportunity to gain a membership upgrade. Don’t want to join all the tournaments? Unsure which tournaments give which prizes? Check out the full details at our festival’s page.

 
 

SPONSORS

 
This year we have three well known players from Age of Conquest sponsoring the various tournaments including Petraa76, KingHowardII, and Jacob719.

Petra76

KingHoward

Jacob719

In addition, four clans have banded together to offer sponsorships as well:  Rosek, KingSlayers and Excelsior.

Clan Rosek

Clan KingSlayers

Clan Excelsior

Thanks as well go to the tournament organizers: KingHowardII, ImLagging, and fodder :-)

 

March 1, 2013

Demise of Nations: Rome – in the Works!

Filed under: Announcement,Business,Development — Travis @ 14:48

After throwing around a few ideas internally last year, Noble Master Games have decided to develop a hexagon turn-based strategy game.  It will take place during the Roman Era on a large map of Europe featuring many factions from that time. The game will include several single player scenarios and campaigns. Demise of Nations: Rome will support a wide array of operating systems including PC, Mac, Linux, Android, and iOS. The game is planned to be released later this year in 2013.

Demise of Nations: Factions

Demise of Nations: Factions

Demise of Nations: Rome will contain over 30 factions, each having their own uniquely created banner to distinguish them from each other, much like the ones shown above. Confirmed factions include, Armenia, Britannia, Carthage, Dacia, Egypt, Gaul, Germania, Greek Cities, House of Brutii, House of Julii, House of Scipii, Macedon, Numidia, Parthia, Pontus, Rebels, Scythia, Seleucid Empire, Senate SPQR, Spain, and Thrace.

In later era scenarios and campaigns, other factions will appear, Alemanni, Berbers, Bergundii, Celts, Eastern Roman Empire, Franks, Goths, Huns, Lombardi, Roxolani, Sarmatians, Sassanids, Saxons, Slavs, Vandals, and Western Roman Empire. Below is an early alpha screenshot of the game.

Demise of Nations: Alpha Screenshot

Demise of Nations: Alpha Screenshot

Please contact us if you would like to be part of the beta-testing team.

November 21, 2012

Tropical + Desert Stormfront released on iPhone and iPad

Filed under: Announcement,Development — noblemaster @ 13:32

As of today, Tropical and Desert Stormfront have finally been released on iOS. The games use the excellent libgdx framework which made porting from Desktop/Android to iOS a breeze.

Tropical Stormfront and Desert Stormfront are the first ever libgdx games to be released on the iOS platform. The games can be played on all iOS touch-screen devices including the iPhone, iPod Touch, iPad and iPad mini. The games work both on retina and non-retina screens.

Store/Download Links:

Special Thanks:

Screenshot 1: Desert Stormfront for iOS

Screenshot 1: Desert Stormfront for iOS

Screenshot 2: Desert Stormfront for iOS

Screenshot 2: Desert Stormfront for iOS

Screenshot 3: Tropical Stormfront for iOS

Screenshot 3: Tropical Stormfront for iOS

Screenshot 4: Tropical Stormfront for iOS

Screenshot 4: Tropical Stormfront for iOS

 

PRESS RELEASE: Retro RTS for iOS: Tropical + Desert Stormfront

Filed under: Announcement,Business — noblemaster @ 13:32

Tropical & Desert Stormfront – Retro RTS For iPhone and iPad

Lewes, Delaware – November 21, 2012 — Noble Master Games releases two retro real-time strategy games on iPhone and iPad. Tropical Stormfront and Desert Stormfront are inspired by the turn-based “Classic Empire” wargame by Walter Bright and the classic Command & Conquer, albeit simplified aiming at a game that is easy to control on touch screen devices.

While Tropical Stormfront is played over tropical archipelagos, Desert Stormfront takes place in a hot desert landscape. The player assumes command and has to complete 25 campaign missions for ultimate victory. Game play modes include Survival, Elimination, Defense, Capture the Flag and Convoy Missions. The game supports cross-platform multiplayer matches against players on Android, PC, Mac and Linux. Networking includes game-play over LAN and internet including co-op multiplayer.

Features of Desert Stormfront:
– Real-Time Strategy (RTS) in the Tropics/Desert
– Single Player and Multiplayer (over the LAN and Internet)
– Support for Cross-Platform Multiplayer
– Team-Play (included in multiplayer as well)
– 25 Campaign Missions incl. Scoring/Rating
– Random Map Generator & Skirmish Maps
– Modes: Attack, Defense, Capture the Flag & Convoy Missions
– Ground Units: Humvees, Tanks, Artillery, Anti-Air Tanks
– Naval Units: Gunboat, Submarine, Cruiser and Carrier
– Air Units: Fighter Planes, Helicopter
– Land Structures: Base Station, Shipyard, Airfield
– High Score and Playing Statistics
– Challenging AI with 4 Difficulty Settings
– Engaging Music and Sound Effects

“The dev. team behind Tropical and Desert Stormfront is a truly global affair with contributors from Europe, Asia and North America.”, said Christoph Aschwanden, owner of Noble Master. “The whole team is looking forward to finally release the game on iOS.”

Tropical Stormfront and Desert Stormfront are available in the English language (other languages in the work). The games are priced at USD 3.99/4.99. A free demo version is available for try out before purchase. For additional information on Tropical Stormfront and Desert Stormfront such as press kit and promo codes contact Christoph Aschwanden.

Noble Master is an one-man indie game company with focus on real-time and turn-based strategy games for desktop and mobile devices.

 

September 26, 2012

Desert Stormfront released on PC, Mac, Linux & Android

Filed under: Announcement,Development — noblemaster @ 12:40

Desert Stormfront is finally released! Desert Stormfront is a real-time strategy game inspired by the turn-based “Classic Empire” wargame by Walter Bright. Units and structures are modeled after the original following a rock-paper-scissors system. Unit movement is in real-time similar to the classic “Command & Conquer” albeit simplified aiming at a game that is easy to learn but difficult to master.

Desert Stormfront takes place in present-time Middle East. The player assumes command of the Western coalition and fights real-time battles for control of cities and oil fields in Iran, Iraq, Saudia Arabia and Afghanistan. Maps are based on real-world locations in the Middle East. The story is fictional (as of this writing). The game supports cross-platform multiplayer matches over LAN and internet including co-op multiplayer.

Key Features:

  • Real-Time Strategy (RTS) in the Middle East
  • Single Player and Multiplayer (over the LAN and Internet)
  • 30 Campaign Missions incl. Scoring/Rating
  • Random Map Generator + Skirmish Maps
  • Modes: Attack, Defense, Capture the Flag & Convoy Missions

Release Date: Sept. 26, 2012
Platforms: PC, Mac, Linux, Android
Available: via game’s website (PC, Mac, Linux) and Google Play (Android)

Desert Stormfront Screenshot 1

Desert Stormfront Screenshot 2

Desert Stormfront Screenshot 3

PRESS RELEASE: Desert Stormfront – a Real-Time Adaption of the “Classic Empire” Game

Filed under: Announcement,Business — noblemaster @ 10:33

Desert Stormfront – a Real-Time Adaption of the “Classic Empire” Game (for PC, Mac, Linux and Android)

Tokyo, Japan – September 26, 2012 — Noble Master releases “Desert Stormfront”, a real-time strategy game inspired by the turn-based “Classic Empire” wargame by Walter Bright. Units and structures are modeled after the original following a rock-paper-scissors system. Unit movement is in real-time similar to the classic “Command & Conquer” albeit simplified aiming at a game that is easy to learn but difficult to master.

Desert Stormfront takes place in present-time Middle East. The player assumes command of the Western coalition and fights real-time battles for control of cities and oil fields in Iran, Iraq, Saudia Arabia and Afghanistan. Game play modes include Survival, Elimination, Defense, Capture the Flag and Convoy Missions. The game is available for PC, Mac, Linux as well as Android and supports cross-platform multiplayer matches over LAN and internet including co-op multiplayer.

Features of Desert Stormfront:
– Real-Time Strategy (RTS) in the Middle East
– Single Player and Multiplayer (over the LAN and Internet)
– 30 Campaign Missions incl. Scoring/Rating
– Random Map Generator + Skirmish Maps
– Modes: Attack, Defense, Capture the Flag & Convoy Missions
– Ground Units: Humvees, Tanks, Artillery, 4×4, Mechanic
– Naval Units: Gunboat, Submarine, Cruiser and Carrier
– Air Units: Fighter Planes, Chinook, Apache Helicopter
– Special Unit: Super-Hovercraft
– Land Structures: Base Station, Shipyard, Airfield and Oil Field
– Nations: USA, England, France, Iraq, Iran, Saudi Arabia, Afghanistan
– Team-Play (included in multiplayer)
– High Score and Playing Statistics
– Challenging AI with 4 Difficulty Settings
– Engaging Music and Sound Effects

“The dev. team behind Desert Stormfront is a truly global affair with contributors from Europe, Asia and North America.”, said Christoph Aschwanden, owner of Noble Master. “The whole team is looking forward to finally release the game.”

Desert Stormfront is available in the English, Japanese, Korean and Russian language. The game is priced at USD 9.99/EUR 7.99 for PC, Mac, Linux (via game’s website) and USD 4.99/EUR 3.99 for Android (on GooglePlay). A free demo version is available for try out before purchase. For additional information on “Desert Stormfront” such as press kit and review copy contact Christoph Aschwanden via chris@noblemaster.com.

Noble Master is an indie game company with focus on real-time and turn-based strategy games for desktop and mobile devices.

# # #

Press Kit (logo, screenshots, trailers, links, platforms, features etc.):
http://www.noblemaster.com/press/sheet.php?p=desert_stormfront

 

August 28, 2012

Desert Stormfront: Official Game Trailer

Filed under: Announcement,Business — noblemaster @ 20:10

Desert Stormfront is now in beta-testing stage. If everything goes as planned, it is scheduled for release next month (September 2012) on PC, Mac, Linux & Android. The iOS version will be available once the libgdx backend supports porting to iOS.

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