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	<title>Comments for Noble Master Developer&#039;s Blog</title>
	<atom:link href="http://blog.noblemaster.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.noblemaster.com</link>
	<description>Noble Games, Entertainment and More...</description>
	<lastBuildDate>Fri, 03 Feb 2012 06:28:58 +0000</lastBuildDate>
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		<title>Comment on Welcome Nick &amp; Travis as new Authors! by fodder</title>
		<link>http://blog.noblemaster.com/2012/02/02/welcome-nick-travis-as-new-authors/comment-page-1/#comment-5362</link>
		<dc:creator>fodder</dc:creator>
		<pubDate>Fri, 03 Feb 2012 06:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1224#comment-5362</guid>
		<description>Congratulations to the both of you and good luck with Desert Stormfront.</description>
		<content:encoded><![CDATA[<p>Congratulations to the both of you and good luck with Desert Stormfront.</p>
]]></content:encoded>
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		<title>Comment on Welcome Nick &amp; Travis as new Authors! by noblemaster</title>
		<link>http://blog.noblemaster.com/2012/02/02/welcome-nick-travis-as-new-authors/comment-page-1/#comment-5357</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Thu, 02 Feb 2012 09:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1224#comment-5357</guid>
		<description>I copied them from your web site! I cut some games out, but they are all mentioned on your &quot;About&quot; section:

http://nickrlee.carbonmade.com/about :)</description>
		<content:encoded><![CDATA[<p>I copied them from your web site! I cut some games out, but they are all mentioned on your &#8220;About&#8221; section:</p>
<p><a href="http://nickrlee.carbonmade.com/about" rel="nofollow">http://nickrlee.carbonmade.com/about</a> <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Welcome Nick &amp; Travis as new Authors! by nickrlee</title>
		<link>http://blog.noblemaster.com/2012/02/02/welcome-nick-travis-as-new-authors/comment-page-1/#comment-5356</link>
		<dc:creator>nickrlee</dc:creator>
		<pubDate>Thu, 02 Feb 2012 08:23:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1224#comment-5356</guid>
		<description>Wow, what an intro!  Was that cut n pasted from my cover letter? I don&#039;t remember working on half of those... I&#039;ve never posted on a blog before. I&#039;m writing this in bed and my girlfriend says it&#039;s &#039;very sex in the city&#039;.</description>
		<content:encoded><![CDATA[<p>Wow, what an intro!  Was that cut n pasted from my cover letter? I don&#8217;t remember working on half of those&#8230; I&#8217;ve never posted on a blog before. I&#8217;m writing this in bed and my girlfriend says it&#8217;s &#8216;very sex in the city&#8217;.</p>
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		<title>Comment on Welcome Nick &amp; Travis as new Authors! by Travis</title>
		<link>http://blog.noblemaster.com/2012/02/02/welcome-nick-travis-as-new-authors/comment-page-1/#comment-5355</link>
		<dc:creator>Travis</dc:creator>
		<pubDate>Thu, 02 Feb 2012 06:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1224#comment-5355</guid>
		<description>Neat!</description>
		<content:encoded><![CDATA[<p>Neat!</p>
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		<title>Comment on New Actions: Espionage &amp; Sabotage by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/12/07/new-actions-espionage-sabotage/comment-page-1/#comment-5273</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Sat, 03 Sep 2011 04:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1014#comment-5273</guid>
		<description>The cost of 100&#039;000 might be little high. Please post your proposal on the forums for discussion!</description>
		<content:encoded><![CDATA[<p>The cost of 100&#8242;000 might be little high. Please post your proposal on the forums for discussion!</p>
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		<title>Comment on New Actions: Espionage &amp; Sabotage by todd</title>
		<link>http://blog.noblemaster.com/2010/12/07/new-actions-espionage-sabotage/comment-page-1/#comment-5272</link>
		<dc:creator>todd</dc:creator>
		<pubDate>Fri, 02 Sep 2011 22:32:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1014#comment-5272</guid>
		<description>I&#039;ve played several games with the ability to purchase a neutral province, and considering the outrageous 100,000+ cost, I have yet to purchase one yet as I cannot make that much gold before every province (world map) is occupied. How is this even possible to do? The price should be cut down to ~20,000, with a potential cap on how many overseas territories one can purchase or a cap for a certain period of turns.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played several games with the ability to purchase a neutral province, and considering the outrageous 100,000+ cost, I have yet to purchase one yet as I cannot make that much gold before every province (world map) is occupied. How is this even possible to do? The price should be cut down to ~20,000, with a potential cap on how many overseas territories one can purchase or a cap for a certain period of turns.</p>
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		<title>Comment on Work in Progress: RTS Wargame by Noble Master Are working on a new RTS Game &#171; Linux Gaming News</title>
		<link>http://blog.noblemaster.com/2011/02/22/work-in-progress-rts-wargame/comment-page-1/#comment-5258</link>
		<dc:creator>Noble Master Are working on a new RTS Game &#171; Linux Gaming News</dc:creator>
		<pubDate>Thu, 16 Jun 2011 11:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1096#comment-5258</guid>
		<description>[...] the blog : &#8220;I have been working on a new strategy game. It’s a real-time strategy game which is [...]</description>
		<content:encoded><![CDATA[<p>[...] the blog : &#8220;I have been working on a new strategy game. It’s a real-time strategy game which is [...]</p>
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		<title>Comment on Atari Coldfire Project by Atarian 2011</title>
		<link>http://blog.noblemaster.com/2010/12/16/atari-coldfire-project/comment-page-1/#comment-5255</link>
		<dc:creator>Atarian 2011</dc:creator>
		<pubDate>Sun, 22 May 2011 10:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1053#comment-5255</guid>
		<description>This is simply amazing.  I only wish it also supported an expandable and updateable 8-bit Atari computer format as well, so it could be the end-all-be-all computer for Atari!</description>
		<content:encoded><![CDATA[<p>This is simply amazing.  I only wish it also supported an expandable and updateable 8-bit Atari computer format as well, so it could be the end-all-be-all computer for Atari!</p>
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		<title>Comment on AoC III Review by TTBSTech by TravisII</title>
		<link>http://blog.noblemaster.com/2011/05/19/aoc-iii-review-by-ttbstech/comment-page-1/#comment-5254</link>
		<dc:creator>TravisII</dc:creator>
		<pubDate>Sat, 21 May 2011 08:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1131#comment-5254</guid>
		<description>A nice review, hopefully draw in some more players :)</description>
		<content:encoded><![CDATA[<p>A nice review, hopefully draw in some more players <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on &#8220;Age of Conquest: World&#8221; &#8212; Now on Android! by Denise</title>
		<link>http://blog.noblemaster.com/2011/03/14/age-of-conquest-world-now-on-android/comment-page-1/#comment-5250</link>
		<dc:creator>Denise</dc:creator>
		<pubDate>Wed, 20 Apr 2011 16:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1116#comment-5250</guid>
		<description>It works on Xoom, sure.  But it forces the display to verticle, very tiny text, etc...

So when I ask about Xoom, I mean take advantage of the tablet features.</description>
		<content:encoded><![CDATA[<p>It works on Xoom, sure.  But it forces the display to verticle, very tiny text, etc&#8230;</p>
<p>So when I ask about Xoom, I mean take advantage of the tablet features.</p>
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		<title>Comment on &#8220;Age of Conquest: World&#8221; &#8212; Now on Android! by noblemaster</title>
		<link>http://blog.noblemaster.com/2011/03/14/age-of-conquest-world-now-on-android/comment-page-1/#comment-5249</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Wed, 20 Apr 2011 14:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1116#comment-5249</guid>
		<description>Yes.</description>
		<content:encoded><![CDATA[<p>Yes.</p>
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		<title>Comment on &#8220;Age of Conquest: World&#8221; &#8212; Now on Android! by Denise</title>
		<link>http://blog.noblemaster.com/2011/03/14/age-of-conquest-world-now-on-android/comment-page-1/#comment-5248</link>
		<dc:creator>Denise</dc:creator>
		<pubDate>Wed, 20 Apr 2011 14:43:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1116#comment-5248</guid>
		<description>Xoom support????</description>
		<content:encoded><![CDATA[<p>Xoom support????</p>
]]></content:encoded>
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		<title>Comment on &#8220;Age of Conquest: World&#8221; &#8212; Now on Android! by noblemaster</title>
		<link>http://blog.noblemaster.com/2011/03/14/age-of-conquest-world-now-on-android/comment-page-1/#comment-5247</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Sun, 17 Apr 2011 20:01:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1116#comment-5247</guid>
		<description>Usually a full phone restart (completely turn off your phone) fixes the problem. 

In any case, if you&#039;d like to try again and it still doesn&#039;t work, send me an email and I&#039;ll give you a full refund. Please include your order# in the email. Generally, pretty much everyone is able to get the game to work but for everyone else, I&#039;ll make sure they get a full refund.</description>
		<content:encoded><![CDATA[<p>Usually a full phone restart (completely turn off your phone) fixes the problem. </p>
<p>In any case, if you&#8217;d like to try again and it still doesn&#8217;t work, send me an email and I&#8217;ll give you a full refund. Please include your order# in the email. Generally, pretty much everyone is able to get the game to work but for everyone else, I&#8217;ll make sure they get a full refund.</p>
]]></content:encoded>
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		<title>Comment on &#8220;Age of Conquest: World&#8221; &#8212; Now on Android! by Ahmed</title>
		<link>http://blog.noblemaster.com/2011/03/14/age-of-conquest-world-now-on-android/comment-page-1/#comment-5246</link>
		<dc:creator>Ahmed</dc:creator>
		<pubDate>Sun, 17 Apr 2011 15:06:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1116#comment-5246</guid>
		<description>Loved the LITE version and purchased the WORLD version on the Android market, and it just wouldn&#039;t download. After some google searches, it appears that at least one other person ran into the same issue.

Unfortunately, I had to initiate a refund within my 15 minute refund limit. I want this, but can&#039;t risk purchasing it again, and I pretty much have no options at this point.</description>
		<content:encoded><![CDATA[<p>Loved the LITE version and purchased the WORLD version on the Android market, and it just wouldn&#8217;t download. After some google searches, it appears that at least one other person ran into the same issue.</p>
<p>Unfortunately, I had to initiate a refund within my 15 minute refund limit. I want this, but can&#8217;t risk purchasing it again, and I pretty much have no options at this point.</p>
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		<title>Comment on Atari Coldfire Project by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/12/16/atari-coldfire-project/comment-page-1/#comment-5245</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Sat, 09 Apr 2011 11:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1053#comment-5245</guid>
		<description>There are a bunch of people writing software/drivers for the Atari Coldfire Project. Also, apparently Linux is ported to it so it will run on the computer.

Don&#039;t know anything about games being written for it?</description>
		<content:encoded><![CDATA[<p>There are a bunch of people writing software/drivers for the Atari Coldfire Project. Also, apparently Linux is ported to it so it will run on the computer.</p>
<p>Don&#8217;t know anything about games being written for it?</p>
]]></content:encoded>
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		<title>Comment on Atari Coldfire Project by retrogod</title>
		<link>http://blog.noblemaster.com/2010/12/16/atari-coldfire-project/comment-page-1/#comment-5244</link>
		<dc:creator>retrogod</dc:creator>
		<pubDate>Fri, 08 Apr 2011 18:37:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1053#comment-5244</guid>
		<description>Wow you have a cool dad! What is the target market for this clone? Will any new games be written for it since its hardware is no slouch and sports an ATI chip and fast CPU? Please keep us up to date through your dad on its development</description>
		<content:encoded><![CDATA[<p>Wow you have a cool dad! What is the target market for this clone? Will any new games be written for it since its hardware is no slouch and sports an ATI chip and fast CPU? Please keep us up to date through your dad on its development</p>
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		<title>Comment on Signatures for AoC v3 by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/12/09/signatures-for-aoc-v3/comment-page-1/#comment-5225</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Tue, 15 Mar 2011 22:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1035#comment-5225</guid>
		<description>Actually, there was a bug! I have fixed it. Please try again now:
http://sig.ageofconquest.com/universe1/sig/user/Wodan.png</description>
		<content:encoded><![CDATA[<p>Actually, there was a bug! I have fixed it. Please try again now:<br />
<a href="http://sig.ageofconquest.com/universe1/sig/user/Wodan.png" rel="nofollow">http://sig.ageofconquest.com/universe1/sig/user/Wodan.png</a></p>
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		<title>Comment on Signatures for AoC v3 by Wodan</title>
		<link>http://blog.noblemaster.com/2010/12/09/signatures-for-aoc-v3/comment-page-1/#comment-5224</link>
		<dc:creator>Wodan</dc:creator>
		<pubDate>Tue, 15 Mar 2011 19:39:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1035#comment-5224</guid>
		<description>By the way, I also don&#039;t see the image if I directly input the URL into my browser, but I should see it, correct?  At least that trick works for my AO V2 signature block (I can see the signature image using my browser).  Am I missing something here?</description>
		<content:encoded><![CDATA[<p>By the way, I also don&#8217;t see the image if I directly input the URL into my browser, but I should see it, correct?  At least that trick works for my AO V2 signature block (I can see the signature image using my browser).  Am I missing something here?</p>
]]></content:encoded>
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		<title>Comment on Signatures for AoC v3 by Wodan</title>
		<link>http://blog.noblemaster.com/2010/12/09/signatures-for-aoc-v3/comment-page-1/#comment-5223</link>
		<dc:creator>Wodan</dc:creator>
		<pubDate>Tue, 15 Mar 2011 19:34:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1035#comment-5223</guid>
		<description>...in place of &quot;username.png&quot;</description>
		<content:encoded><![CDATA[<p>&#8230;in place of &#8220;username.png&#8221;</p>
]]></content:encoded>
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		<title>Comment on Signatures for AoC v3 by Wodan</title>
		<link>http://blog.noblemaster.com/2010/12/09/signatures-for-aoc-v3/comment-page-1/#comment-5222</link>
		<dc:creator>Wodan</dc:creator>
		<pubDate>Tue, 15 Mar 2011 19:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1035#comment-5222</guid>
		<description>I used it exactly as shown above except I put &quot;Wodan.png&quot; in place of &quot;.png&quot;

?</description>
		<content:encoded><![CDATA[<p>I used it exactly as shown above except I put &#8220;Wodan.png&#8221; in place of &#8220;.png&#8221;</p>
<p>?</p>
]]></content:encoded>
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		<title>Comment on Signatures for AoC v3 by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/12/09/signatures-for-aoc-v3/comment-page-1/#comment-5220</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Mon, 14 Mar 2011 13:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1035#comment-5220</guid>
		<description>What is the URL you used?</description>
		<content:encoded><![CDATA[<p>What is the URL you used?</p>
]]></content:encoded>
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		<title>Comment on Signatures for AoC v3 by Wodan</title>
		<link>http://blog.noblemaster.com/2010/12/09/signatures-for-aoc-v3/comment-page-1/#comment-5219</link>
		<dc:creator>Wodan</dc:creator>
		<pubDate>Mon, 14 Mar 2011 13:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1035#comment-5219</guid>
		<description>Hey!  I&#039;m having some trouble getting my signature so show up in forums.  I entered as shown above (and in the AoC V3 Signature tab of my account) and I just get a &quot;?&quot; in place of the image in the forum.

Any ideas?</description>
		<content:encoded><![CDATA[<p>Hey!  I&#8217;m having some trouble getting my signature so show up in forums.  I entered as shown above (and in the AoC V3 Signature tab of my account) and I just get a &#8220;?&#8221; in place of the image in the forum.</p>
<p>Any ideas?</p>
]]></content:encoded>
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		<title>Comment on Map Modding: Nice Province Borders by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/05/21/map-modding-nice-province-borders/comment-page-1/#comment-5209</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Mon, 07 Mar 2011 08:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=658#comment-5209</guid>
		<description>Let me try to answer your questions:

1. draw the provinces in the map editor first and then export the image with just the province borders! You can add the image as a new layer to Photoshop (or gimp) and then apply the effects as shown above. No border tracing necessary.

2. it&#039;s to provide the diplomatic/empire borders.

3. yes, you also link provinces to provinces.

4. just add them manually to the map image that you use as template.</description>
		<content:encoded><![CDATA[<p>Let me try to answer your questions:</p>
<p>1. draw the provinces in the map editor first and then export the image with just the province borders! You can add the image as a new layer to Photoshop (or gimp) and then apply the effects as shown above. No border tracing necessary.</p>
<p>2. it&#8217;s to provide the diplomatic/empire borders.</p>
<p>3. yes, you also link provinces to provinces.</p>
<p>4. just add them manually to the map image that you use as template.</p>
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		<title>Comment on Map Modding: Nice Province Borders by Tomc99999</title>
		<link>http://blog.noblemaster.com/2010/05/21/map-modding-nice-province-borders/comment-page-1/#comment-5208</link>
		<dc:creator>Tomc99999</dc:creator>
		<pubDate>Mon, 07 Mar 2011 05:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=658#comment-5208</guid>
		<description>Thanks for this info and for the template but I am so confused about the relationship between the picture of the that are uploaded and the Map editor tasks that build a map that can be used by AOC. I have created a few initial drafts of maps I think would be enjoyable to play. I was at the point of adding mountains and forests but first wanted to try the AOC map tools. A lot of the functions are simple and I was successful in creating and testing  maps but I am not 100% clear on the correct methods to use to create the associations between the image and the AOC requirements.   

1. Creating provinces by tracing the outlines was a painful process and I hope you can give some advice on the best method to use in the future. Is it better to start with a map that :

Doesn&#039;t have political boundaries: -- Draw free hand  
Has points than can be used as a guide: -- Connect the dots
Province outlines : Trace the outline

2. What are borders used for? When you create provinces it looks like province boundaries end up providing all the border data required.

3. Are connections mostly used to link the water locations to provinces? I did use them to do that but I discovered  you can also connect provinces and I think points on a border.

4. How do I establish barriers (mountains, forests etc)?           

Thanks in advance - (I am a developer, so looking at snipets is my next adventure)</description>
		<content:encoded><![CDATA[<p>Thanks for this info and for the template but I am so confused about the relationship between the picture of the that are uploaded and the Map editor tasks that build a map that can be used by AOC. I have created a few initial drafts of maps I think would be enjoyable to play. I was at the point of adding mountains and forests but first wanted to try the AOC map tools. A lot of the functions are simple and I was successful in creating and testing  maps but I am not 100% clear on the correct methods to use to create the associations between the image and the AOC requirements.   </p>
<p>1. Creating provinces by tracing the outlines was a painful process and I hope you can give some advice on the best method to use in the future. Is it better to start with a map that :</p>
<p>Doesn&#8217;t have political boundaries: &#8212; Draw free hand<br />
Has points than can be used as a guide: &#8212; Connect the dots<br />
Province outlines : Trace the outline</p>
<p>2. What are borders used for? When you create provinces it looks like province boundaries end up providing all the border data required.</p>
<p>3. Are connections mostly used to link the water locations to provinces? I did use them to do that but I discovered  you can also connect provinces and I think points on a border.</p>
<p>4. How do I establish barriers (mountains, forests etc)?           </p>
<p>Thanks in advance &#8211; (I am a developer, so looking at snipets is my next adventure)</p>
]]></content:encoded>
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		<title>Comment on Work in Progress: RTS Wargame by TravisII</title>
		<link>http://blog.noblemaster.com/2011/02/22/work-in-progress-rts-wargame/comment-page-1/#comment-5205</link>
		<dc:creator>TravisII</dc:creator>
		<pubDate>Tue, 22 Feb 2011 21:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1096#comment-5205</guid>
		<description>Inspired by C&amp;C - best of the inspirations!

I figured this was the mysterious project.  A RTS game.  Hope to see it follow through :)</description>
		<content:encoded><![CDATA[<p>Inspired by C&amp;C &#8211; best of the inspirations!</p>
<p>I figured this was the mysterious project.  A RTS game.  Hope to see it follow through <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Star Rating Panel for Java Swing by Christie</title>
		<link>http://blog.noblemaster.com/2010/08/31/star-rating-panel-for-java-swing/comment-page-1/#comment-5154</link>
		<dc:creator>Christie</dc:creator>
		<pubDate>Tue, 18 Jan 2011 20:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=898#comment-5154</guid>
		<description>Thank you!  This is exactly what I was looking for.</description>
		<content:encoded><![CDATA[<p>Thank you!  This is exactly what I was looking for.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Age of Conquest: Tournaments Next! by noblemaster</title>
		<link>http://blog.noblemaster.com/2011/01/05/age-of-conquest-tournaments-next/comment-page-1/#comment-5152</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Mon, 17 Jan 2011 15:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1066#comment-5152</guid>
		<description>Got the dates set for my tournaments (see other post)! I leave it up to you when you want to do yours - I&#039;m flexible. Can be the same day as mine but it might be more fun to start them at any other day?

Please note, that you now can have tournaments with 5min/turn! If you set maximum turns to 30 and turn time to 5 minutes and assume about 4 rounds, the tournament can be completed within 10h straight! Could be a Sunday tourney or so :) Although, you might be cutting out players in &quot;inconvenient&quot; timezones.</description>
		<content:encoded><![CDATA[<p>Got the dates set for my tournaments (see other post)! I leave it up to you when you want to do yours &#8211; I&#8217;m flexible. Can be the same day as mine but it might be more fun to start them at any other day?</p>
<p>Please note, that you now can have tournaments with 5min/turn! If you set maximum turns to 30 and turn time to 5 minutes and assume about 4 rounds, the tournament can be completed within 10h straight! Could be a Sunday tourney or so <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Although, you might be cutting out players in &#8220;inconvenient&#8221; timezones.</p>
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	</item>
	<item>
		<title>Comment on Age of Conquest: Tournaments Next! by King_Howard</title>
		<link>http://blog.noblemaster.com/2011/01/05/age-of-conquest-tournaments-next/comment-page-1/#comment-5149</link>
		<dc:creator>King_Howard</dc:creator>
		<pubDate>Mon, 10 Jan 2011 00:55:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1066#comment-5149</guid>
		<description>yessir, whatever fits with ur tourney schedule is fine.  just let me know when ur ready to set it up :D</description>
		<content:encoded><![CDATA[<p>yessir, whatever fits with ur tourney schedule is fine.  just let me know when ur ready to set it up <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>Comment on Age of Conquest: Tournaments Next! by noblemaster</title>
		<link>http://blog.noblemaster.com/2011/01/05/age-of-conquest-tournaments-next/comment-page-1/#comment-5148</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Sun, 09 Jan 2011 21:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1066#comment-5148</guid>
		<description>Yes, May is acceptable! However, I am planning to start some tournaments in May already. 1 or 2 month after OK too?</description>
		<content:encoded><![CDATA[<p>Yes, May is acceptable! However, I am planning to start some tournaments in May already. 1 or 2 month after OK too?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Age of Conquest: Tournaments Next! by King_Howard</title>
		<link>http://blog.noblemaster.com/2011/01/05/age-of-conquest-tournaments-next/comment-page-1/#comment-5147</link>
		<dc:creator>King_Howard</dc:creator>
		<pubDate>Sun, 09 Jan 2011 16:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1066#comment-5147</guid>
		<description>schweeet... i&#039;ll pass the word, would a May (2011) start be acceptable?</description>
		<content:encoded><![CDATA[<p>schweeet&#8230; i&#8217;ll pass the word, would a May (2011) start be acceptable?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Age of Conquest: Tournaments Next! by noblemaster</title>
		<link>http://blog.noblemaster.com/2011/01/05/age-of-conquest-tournaments-next/comment-page-1/#comment-5143</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Sat, 08 Jan 2011 15:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1066#comment-5143</guid>
		<description>yes :)</description>
		<content:encoded><![CDATA[<p>yes <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Age of Conquest: Tournaments Next! by King_Howard</title>
		<link>http://blog.noblemaster.com/2011/01/05/age-of-conquest-tournaments-next/comment-page-1/#comment-5142</link>
		<dc:creator>King_Howard</dc:creator>
		<pubDate>Sat, 08 Jan 2011 15:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1066#comment-5142</guid>
		<description>awesome!!!  will the Slayers (and other users) be able to host tournaments again?!?</description>
		<content:encoded><![CDATA[<p>awesome!!!  will the Slayers (and other users) be able to host tournaments again?!?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Splash Screen &#8211; Noble Master by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/08/11/splash-screen-noble-master/comment-page-1/#comment-5122</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Tue, 21 Dec 2010 22:15:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=836#comment-5122</guid>
		<description>It&#039;s used in Age of Conquest - http://www.ageofconquest.com :)</description>
		<content:encoded><![CDATA[<p>It&#8217;s used in Age of Conquest &#8211; <a href="http://www.ageofconquest.com" rel="nofollow">http://www.ageofconquest.com</a> <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Splash Screen &#8211; Noble Master by Sharron Clemons</title>
		<link>http://blog.noblemaster.com/2010/08/11/splash-screen-noble-master/comment-page-1/#comment-5120</link>
		<dc:creator>Sharron Clemons</dc:creator>
		<pubDate>Tue, 21 Dec 2010 20:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=836#comment-5120</guid>
		<description>Where might we see this splash animation used in the future?</description>
		<content:encoded><![CDATA[<p>Where might we see this splash animation used in the future?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Atari Coldfire Project by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/12/16/atari-coldfire-project/comment-page-1/#comment-5113</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Fri, 17 Dec 2010 08:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1053#comment-5113</guid>
		<description>Yes, good times! There are a bunch of Atari games I played which would be fun to bring back to the current desktop &amp; mobile market. You guys ever played Tauris on the Atari?</description>
		<content:encoded><![CDATA[<p>Yes, good times! There are a bunch of Atari games I played which would be fun to bring back to the current desktop &#038; mobile market. You guys ever played Tauris on the Atari?</p>
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	</item>
	<item>
		<title>Comment on Atari Coldfire Project by King_Howard</title>
		<link>http://blog.noblemaster.com/2010/12/16/atari-coldfire-project/comment-page-1/#comment-5112</link>
		<dc:creator>King_Howard</dc:creator>
		<pubDate>Fri, 17 Dec 2010 01:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1053#comment-5112</guid>
		<description>i have fond memories of my old atari computer... bout time it made the comeback!</description>
		<content:encoded><![CDATA[<p>i have fond memories of my old atari computer&#8230; bout time it made the comeback!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Atari Coldfire Project by TravisII</title>
		<link>http://blog.noblemaster.com/2010/12/16/atari-coldfire-project/comment-page-1/#comment-5110</link>
		<dc:creator>TravisII</dc:creator>
		<pubDate>Thu, 16 Dec 2010 23:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1053#comment-5110</guid>
		<description>Neat!</description>
		<content:encoded><![CDATA[<p>Neat!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on URGENT: Doomsday Agents Wanted! by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/05/24/urgent-doomsday-agents-wanted/comment-page-1/#comment-5095</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Fri, 10 Dec 2010 09:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=678#comment-5095</guid>
		<description>Doomsday Deactivator is no master piece, that&#039;s for sure!</description>
		<content:encoded><![CDATA[<p>Doomsday Deactivator is no master piece, that&#8217;s for sure!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on URGENT: Doomsday Agents Wanted! by nebapneb</title>
		<link>http://blog.noblemaster.com/2010/05/24/urgent-doomsday-agents-wanted/comment-page-1/#comment-5094</link>
		<dc:creator>nebapneb</dc:creator>
		<pubDate>Fri, 10 Dec 2010 08:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=678#comment-5094</guid>
		<description>how the hell do you log into this you evil malignant dwarf
dr c aschwanden? more like dufus c aschwiper, aaaaaaaaaaaagh!

ps: loving age of conquest, but doomsday has me licked like a tomcats scrotum :(</description>
		<content:encoded><![CDATA[<p>how the hell do you log into this you evil malignant dwarf<br />
dr c aschwanden? more like dufus c aschwiper, aaaaaaaaaaaagh!</p>
<p>ps: loving age of conquest, but doomsday has me licked like a tomcats scrotum <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on New Actions: Espionage &amp; Sabotage by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/12/07/new-actions-espionage-sabotage/comment-page-1/#comment-5093</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Thu, 09 Dec 2010 08:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1014#comment-5093</guid>
		<description>In regards to reading in-game messages, you simply get a message about the other empire sent/received during that same turn. 

No plans for a security feature yet.</description>
		<content:encoded><![CDATA[<p>In regards to reading in-game messages, you simply get a message about the other empire sent/received during that same turn. </p>
<p>No plans for a security feature yet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New Actions: Espionage &amp; Sabotage by fodder</title>
		<link>http://blog.noblemaster.com/2010/12/07/new-actions-espionage-sabotage/comment-page-1/#comment-5092</link>
		<dc:creator>fodder</dc:creator>
		<pubDate>Thu, 09 Dec 2010 01:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=1014#comment-5092</guid>
		<description>Holy ****, you can steal gold and read their private messages.  Exactly how does that work?

Has any consideration been given to &quot;security&quot;?  A feature that will counter any attempt to have gold stolen or messages read, etc.?</description>
		<content:encoded><![CDATA[<p>Holy ****, you can steal gold and read their private messages.  Exactly how does that work?</p>
<p>Has any consideration been given to &#8220;security&#8221;?  A feature that will counter any attempt to have gold stolen or messages read, etc.?</p>
]]></content:encoded>
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		<title>Comment on PRESS RELEASE: Age of Conquest III for PC, Mac &amp; Linux by TuxPlay &#187; Blog Archive &#187; Age of Conquest III</title>
		<link>http://blog.noblemaster.com/2010/11/16/press-release-age-of-conquest-iii-for-pc-mac-linux/comment-page-1/#comment-5084</link>
		<dc:creator>TuxPlay &#187; Blog Archive &#187; Age of Conquest III</dc:creator>
		<pubDate>Wed, 24 Nov 2010 16:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=964#comment-5084</guid>
		<description>[...] http://blog.noblemaster.com/2010/11/16/press-release-age-of-conquest-iii-for-pc-mac-linux/ Oficjalna strona gry: http://www.ageofconquest.com       Dodaj swój [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://blog.noblemaster.com/2010/11/16/press-release-age-of-conquest-iii-for-pc-mac-linux/" rel="nofollow">http://blog.noblemaster.com/2010/11/16/press-release-age-of-conquest-iii-for-pc-mac-linux/</a> Oficjalna strona gry: <a href="http://www.ageofconquest.com" rel="nofollow">http://www.ageofconquest.com</a>       Dodaj swój [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Game Trailer for Age of Conquest by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/10/23/game-trailer-for-age-of-conquest/comment-page-1/#comment-5067</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Sun, 24 Oct 2010 23:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=940#comment-5067</guid>
		<description>It&#039;s alright! The music makes up for the lack of animation in the game. Took me hours and hundreds of screenshots to get that initial sequence done too on easy AI mode...</description>
		<content:encoded><![CDATA[<p>It&#8217;s alright! The music makes up for the lack of animation in the game. Took me hours and hundreds of screenshots to get that initial sequence done too on easy AI mode&#8230;</p>
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	<item>
		<title>Comment on Game Trailer for Age of Conquest by AZeth</title>
		<link>http://blog.noblemaster.com/2010/10/23/game-trailer-for-age-of-conquest/comment-page-1/#comment-5066</link>
		<dc:creator>AZeth</dc:creator>
		<pubDate>Sun, 24 Oct 2010 07:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=940#comment-5066</guid>
		<description>That was a great game trailer :D</description>
		<content:encoded><![CDATA[<p>That was a great game trailer <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Game Trailer for Age of Conquest by fodder</title>
		<link>http://blog.noblemaster.com/2010/10/23/game-trailer-for-age-of-conquest/comment-page-1/#comment-5064</link>
		<dc:creator>fodder</dc:creator>
		<pubDate>Sat, 23 Oct 2010 23:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=940#comment-5064</guid>
		<description>It looks good.  I just might give it a try when it comes out.  LOL  :D</description>
		<content:encoded><![CDATA[<p>It looks good.  I just might give it a try when it comes out.  LOL  <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on Beta-Tester Wanted: Age of Conquets ONLINE by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/10/18/beta-tester-wanted-age-of-conquets-online/comment-page-1/#comment-5061</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Tue, 19 Oct 2010 06:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=936#comment-5061</guid>
		<description>Sounds great! I put you down for Age of Conquest ONLINE. I&#039;ll send out the instructions sometimes next week :)</description>
		<content:encoded><![CDATA[<p>Sounds great! I put you down for Age of Conquest ONLINE. I&#8217;ll send out the instructions sometimes next week <img src='http://blog.noblemaster.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on Beta-Tester Wanted: Age of Conquets ONLINE by fodder</title>
		<link>http://blog.noblemaster.com/2010/10/18/beta-tester-wanted-age-of-conquets-online/comment-page-1/#comment-5060</link>
		<dc:creator>fodder</dc:creator>
		<pubDate>Tue, 19 Oct 2010 04:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=936#comment-5060</guid>
		<description>If you need someone for testing AOCIII online for MacOS, count me in.

I just checked my email/junk mail and I received nothing from you.  I&#039;m just checking to make sure I wasn&#039;t included for additional testing of AOC single player since we had a previous delivery problem.  Just wanted to make sure you weren&#039;t waiting on me.</description>
		<content:encoded><![CDATA[<p>If you need someone for testing AOCIII online for MacOS, count me in.</p>
<p>I just checked my email/junk mail and I received nothing from you.  I&#8217;m just checking to make sure I wasn&#8217;t included for additional testing of AOC single player since we had a previous delivery problem.  Just wanted to make sure you weren&#8217;t waiting on me.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Beta-Tester Wanted: Age of Conquest III by Claymore</title>
		<link>http://blog.noblemaster.com/2010/09/20/beta-tester-wanted-age-of-conquest-iii/comment-page-1/#comment-5047</link>
		<dc:creator>Claymore</dc:creator>
		<pubDate>Wed, 22 Sep 2010 11:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=927#comment-5047</guid>
		<description>Paid ?
I&#039;ll do it for free !
But yeah my name&#039;s the credit would be cool...
I have a windows XP SP1 (:/)</description>
		<content:encoded><![CDATA[<p>Paid ?<br />
I&#8217;ll do it for free !<br />
But yeah my name&#8217;s the credit would be cool&#8230;<br />
I have a windows XP SP1 (:/)</p>
]]></content:encoded>
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		<title>Comment on Beta-Tester Wanted: Age of Conquest III by fodder</title>
		<link>http://blog.noblemaster.com/2010/09/20/beta-tester-wanted-age-of-conquest-iii/comment-page-1/#comment-5045</link>
		<dc:creator>fodder</dc:creator>
		<pubDate>Tue, 21 Sep 2010 06:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=927#comment-5045</guid>
		<description>Put me down for beta-testing MacOS.
You should get enough people but if you don&#039;t I could also do it for other platforms.  Just let me know if you need me to.</description>
		<content:encoded><![CDATA[<p>Put me down for beta-testing MacOS.<br />
You should get enough people but if you don&#8217;t I could also do it for other platforms.  Just let me know if you need me to.</p>
]]></content:encoded>
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		<title>Comment on Beta-Tester Wanted: Age of Conquest III by noblemaster</title>
		<link>http://blog.noblemaster.com/2010/09/20/beta-tester-wanted-age-of-conquest-iii/comment-page-1/#comment-5044</link>
		<dc:creator>noblemaster</dc:creator>
		<pubDate>Tue, 21 Sep 2010 03:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.noblemaster.com/?p=927#comment-5044</guid>
		<description>Good point! It&#039;s a paid beta-test. Please read the edit for details.</description>
		<content:encoded><![CDATA[<p>Good point! It&#8217;s a paid beta-test. Please read the edit for details.</p>
]]></content:encoded>
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