Tropical + Desert Stormfront released on iPhone and iPad
As of today, Tropical and Desert Stormfront have finally been released on iOS. The games use the excellent libgdx framework which made porting from Desktop/Android to iOS a breeze.
Tropical Stormfront and Desert Stormfront are the first ever libgdx games to be released on the iOS platform. The games can be played on all iOS touch-screen devices including the iPhone, iPod Touch, iPad and iPad mini. The games work both on retina and non-retina screens.
Store/Download Links:
- iTunes – Tropical Stormfront
- iTunes – Tropical Stormfront LITE (free version)
- iTunes – Desert Stormfront
- iTunes – Desert Stormfront LITE (free version)
Special Thanks:
- Mario Zechner (@badlogicgames) from libgdx. Also “Nate” and all the other libgdx contributors.
- Michael Bayne (@samskivert) from PlayN with his IKVM MonoTouch port.
- Folks over at IKVM for providing an excellent tool for conversion from Java to C#.
- The Xamarin/MonoTouch team for making cross-platform development a breeze.
- many others (contact me to be added!)
Huh. When I try to install either of these games to the 1st gen iPad, it says it needs a gyroscope…
Comment by Anonymous — December 1, 2012 @ 12:11
Huh. Is this compatible with the iPad 1, because it says it needs a gyroscope…
Comment by Anonymous — December 1, 2012 @ 12:14
Yes sorry, you need an iPad 2 or higher. I had to filter out old devices (too slow), so the game requires a gyroscope (although doesn’t use it)!
Comment by noblemaster — December 1, 2012 @ 12:31
Hmm, it says it needs a gyroscope when I try to install on an iPad 1. Are they supported?
Comment by Delta256 — December 1, 2012 @ 12:56
Ah, ok. Got it working on my 4th gen iPod.
Comment by Delta256 — December 1, 2012 @ 15:53