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Noble Master Developer's Blog

February 22, 2011

Work in Progress: RTS Wargame

Filed under: Development — noblemaster @ 04:02

I have been working on a new strategy game. It’s a real-time strategy game which is planned for release on Android. Ports for desktop (PC, Mac, Linux) as well as iOS will be done if proven successful.

The war game is a combination of Empires of Steel, WeeWar, Mother of All Battles by Sean O’Connor, Advance War, as well as Command & Conquer. The game will initially feature single player game play only. Please note, the graphics are not final yet. The tilesets will go out to the artist pretty soon.

RTS Wargame (WiP)

January 5, 2011

Age of Conquest: Tournaments Next!

Filed under: Development — noblemaster @ 03:00

The next major update for Age of Conquest will include tournament functionality! So, if you have not done so yet, I strongly advice you to practice Age of Conquest ONLINE v3. The tournaments will initially only be available for desktop (PC, Mac, Linux) and later expanded to Android.

Release Date: Feb. 2011.
1st Tournament: Free to Enter (no subscription required), US$1000 Prize Money

December 11, 2010

Age of Conquest | ŒRedniowieczna Gra Strategiczna

Filed under: Development — noblemaster @ 02:24
Standard Galactic Alphabet

Standard Galactic Alphabet

Age of Conquest is now available in Polish:

So, right now, the following languages are support:

Also, currently underway are translations to German, French, Spanish & Japanese. If you would like to add yet another translation, please contact me for details.

My thanks go to all the contributors for their hard work!

December 9, 2010

Signatures for AoC v3

Filed under: Development,Miscellaneous — noblemaster @ 04:30

Age of Conquest ONLINE v3 now features game signatures! The signature shows the avatar, clan, clan logo, the overall rating and season ratings (RS). The signature URL is given as follows:

http://sig.ageofconquest.com/universe1/sig/user/<username>.png

Replace <username> with your Age of Conquest username. For integration into a forum, you could use the following BB Code. The code links to the homepage of Age of Conquest:

[url=http://www.ageofconquest.com][img]http://sig.ageofconquest.com/universe1/sig/user/<username>.png[/img][/url]

Game Signature

Game Signature for noblemaster

December 7, 2010

Age of Conquest “Triggers”

Filed under: Development — noblemaster @ 23:52
Custom Triggers

Custom Triggers

What are “triggers” are you probably asking yourself? Has he finally lost his mind? Not yet! Triggers are custom events that can be added to map scenarios. A trigger can either be shown at random or at a fixed turn. Triggers serve a game by providing “outside” events to a game, rather than everything being player generated.

The following triggers are currently available:

  • Announcement: to display announcements. You could for example create an announcement that will be shown at turn 2 to all players telling them to attack Rome.
  • Economy: you could say for turn 4, everyone will get an extra 17’000 gold in their treasury due to good economic time.
  • Plague: a plague has killed 87% of the human population at turn 5. Once a plague has hit, income will be reduced as less population will not be able to produce as much income.

There are currently no triggers defined in any scenario (to my knowledge?). If you are a map maker and would like to test the feature, open the map editor and fill in the corresponding fields in the “Trigger” tab. Hit test to see it live in action.

Please visit the MultiplayerHub Forums to discuss.

New Actions: Espionage & Sabotage

Filed under: Development — noblemaster @ 23:20
Espionage & Sabotage

Espionage & Sabotage

The latest update for Age of Conquest ONLINE v3 includes five additional actions. The actions are available on both Android and desktop (PC, Mac, Linux), except the call to arms function is only available on desktop at the moment. The five actions include:

  • Support – can be used to send gold to other empires. The functionality is limited to 40’000 gold per transaction.
  • Purchase – can be used to purchase neutral provinces. The provinces are rather expensive and can be acquired for 100’000 gold or more depending on the province’s value (production, population).
  • Call to Arms – can be used to rally troops from multiple provinces that are in range (radius 3). The troops become available the next turn. It helps prevent depletion of population on a province.
  • Espionage – can be utilized to spy on other empires. Functions include locating an enemy ruler, their treasury, economy or reading their messages.
  • Sabotage – can be utilized to steal gold from foreign rulers or reduce their morale.

[Call to Arms], [Espionage] and [Sabotage] are disabled by default and have to be set if a new game is created. [Support] and [Purchase] are new and become available also in games already in progress. [Support] and [Purchase] can be disabled as needed.

November 24, 2010

LIVE Statistics for Age of Conquest

Filed under: Development — noblemaster @ 11:01

You asked, I have answered: Live Statistics for Age of Conquest.

Please note, the purchases refer to the orders made through http://www.ageofconquest.com only and do not include purchases via 3rd party distributors of Age of Conquest (don’t have any numbers yet).

Live Statistics for Age of Conquest

Live Statistics for Age of Conquest

November 23, 2010

Big Map of Europe (upcoming…)

Filed under: Development — noblemaster @ 05:33

I have the artist, Robert Altbauer, currently working on a big map of Europe. The resulting map will be about 4000×2500 pixels in size!

Obviously for Age of Conquest! Should be available within the next few weeks…

Big Map of Europe

Big Map of Europe

November 22, 2010

Overview Map for AoC v3

Filed under: Development — noblemaster @ 12:28
Overview Map for Age of Conquest

Overview Map for Age of Conquest

Age of Conquest ONLINE v3 now features an overview map. The map can be viewed during game setup and during game-play. The overview map shows the empires, economy and population sizes.

Also, please join noblemaster’s game in the Casual realm!

October 18, 2010

Beta-Tester Wanted: Age of Conquets ONLINE

Filed under: Development — noblemaster @ 09:00

Beta-Testing for Age of Conquest III (standalone/single player) version is coming to a close. I just sent out the final beta-test notice to some of the testers. Please check your spam filter to find out if you are included in the final round (only Windows + Macintosh).

In other news, I am planning to release Age of Conquest ONLINE in about one month from now and need beta-testers for the online version as well. You will receive a free one year subscription to the online version for participating, plus being added to the credits. Also, you will get a headstart by getting to play around with it first. Please email me your username and operating system (Windows, Macintosh, Linux or UNIX) if you would like to participate. Send your email to contact at ageofconquest dot com.

Planned Release Date:

  • Age of Conquest III: Nov. 17 (GamersGate, ageofconquest.com)
  • Age of Conquest ONLINE: Nov. 17 (ageofconquest.com)

Release dates are pretty fixed, unless there are not enough volunteers to beta-test Age of Conquest ONLINE.

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